Tag Archives: assembly

Analysis of Blender

Introduction Blender is a very powerful, open source, 3D animation suite. It allows for modeling, rigging, animating, game development, and many more amazing features. Blender is cross platform, it runs on windows, mac, and linux. This is a attempt to … Continue reading

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SPO600 – Lab 4 – Codebase Analysis

Introduction In this lab we are downloading a rpm package and searching it for assembly language. We will be looking for .s and .S files, along with searching inside .c files for in-line assembly. It’s also good to search for … Continue reading

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SPO600 – Lab 3 – Assembly Language

Writing Assembly Programs This was a very fun and interesting lab for the SPO600 course. I apologize now for the length of this blog post, but I wanted to document everything I learned, even some of the less important information. … Continue reading

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SPO600 – Lab 2

Analyzing Binary Files x86_64 In this lab for spo600 we are compiling a c hello world program, with a few different compiler options, and analyzing the binaries with “objdump”. Using the program objdump, and a couple of it’s options we … Continue reading

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